#ifndef OSGB3DtilesScene_H
#define OSGB3DtilesScene_H

#include <amk3/BaseScene.h>

class OSGB3DtilesScene : public BaseScene
{
public:
	OSGB3DtilesScene();
	virtual ~OSGB3DtilesScene();

	virtual osg::Node* createNode();
};

#endif // OSGB3DtilesScene_H